DirectX 12 is getting more interesting and now shows Microsoft put a new technology that can get all kinds of graphics chips to cooperate.
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DirectX 12 will notoriously make it theoretically possible to get various forms of graphics chips (GPUs) to be linked together to increase performance in the game, whether it be AMD or Nvidia manufactures graphics chips concerned.
The goal with DirectX 12 is that all performance components and computing devices in your computer to help with the rendering of frames in the game for increased performance and better gaming experience. This will be possible by working with 3D graphics are broken down into parallel tasks that can be distributed across separate and not function as circuits.
DirectX 12 Multi adapter is the technology to its limits when it lets your processor's integrated graphics to take over some of the workload from your external and significantly more powerful graphics card.
Through a demonstration of Epic Games' Unreal Engine 4 - Elemental Demo "Microsoft showed how a single GeForce GTX Titan X video card using an unnamed integrated graphics processor could deliver a performance increase of over 10 percent with 39.7 fps.
That compares with 35.9 fps when only Titanium X graphics card did rendering in the game. As low GPU load of 100 percent for Nvidia's Titanium X GPU while the integrated Intel graphics chip was charged to 70 percent and thus have more resources available.
DirectX 12 will notoriously make it theoretically possible to get various forms of graphics chips (GPUs) to be linked together to increase performance in the game, whether it be AMD or Nvidia manufactures graphics chips concerned.
The goal with DirectX 12 is that all performance components and computing devices in your computer to help with the rendering of frames in the game for increased performance and better gaming experience. This will be possible by working with 3D graphics are broken down into parallel tasks that can be distributed across separate and not function as circuits.
DirectX 12 Multi adapter is the technology to its limits when it lets your processor's integrated graphics to take over some of the workload from your external and significantly more powerful graphics card.
Through a demonstration of Epic Games' Unreal Engine 4 - Elemental Demo "Microsoft showed how a single GeForce GTX Titan X video card using an unnamed integrated graphics processor could deliver a performance increase of over 10 percent with 39.7 fps.
That compares with 35.9 fps when only Titanium X graphics card did rendering in the game. As low GPU load of 100 percent for Nvidia's Titanium X GPU while the integrated Intel graphics chip was charged to 70 percent and thus have more resources available.
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