Tuesday, March 31, 2015

The battle between Amiga and Atari - All time dirtiest computer war

Jack Tramiel was born in 1928 in Poland and survived the Nazi concentration camps. After the war he emigrated to the US (and later Canada) where he proved to be a technical genius. In the mid-1950s he started a company that manufactured electric typewriters and calculators. It was called the Commodore.

Unfortunately, was Jack Tramiel not as ingenious when it came to the economy, and in 1965 the company was on the brink of ruin. In stepped the Canadian businessman Irving Gould bought a large portion of the shares of the Commodore and became Chairman of the company.

Computer War

Typewriters became calculator, and in the mid-1970s was the Commodore as economically strong that they could start eyeing new markets. Commodore PET was released in 1977 and from that day computers  became  core business. VIC-20 and Commodore 64 broke new ground and crushed the competition, but at the same time a power struggle between Tramiel and Gould constant. In 1984 the break, and Jack Tramiel left the company as an immensely rich, but bitter man.

Just one month later, he had bought a majority shareholding in the arcade pioneer Atari, who was behind the milestones Pong and Breakout but at that point was heading towards destruction. And this is where the story takes off.

Atari drew away his eyes on the small indie company Amiga (which in turn was driven by a defector from the Atari named Jay Miner), which developed a prototype for computer games that utilized the 16-bit technology. It was just what Tramiel needed to crush the Commodore 64. The Atari had previously given the Amiga a short-term loan of $ 500 000 with the requirement that if you could not pay back within one month, the entire company, including all technology, free fall into Tramiels knee.



Jay Miner embarked on a desperate hunt investing. And found the Commodore, who bought the Amiga, paid the debt and declared that they were acknowledged.

Then followed a few years of heated and dirty lawsuits, but they belong in another article. Now we look at the hardware ...

The pieces are added up

Jack Tramiel made the first move. Atari 520 ST was released in September 1985, just before the Amiga 1000. The base was common - Motorola 68000 processor running at 8 MHz, which last year made debut in the Apple Macintosh. ST in the product name stands for "Sixteen-Thiry-two", because of the processor's 16-bit external bus and 32-bit internal.

Otherwise, there were very reminiscent of the Macintosh in the Atari 520 (so much so that, for some wags called "Jackintosh"). Among other noticeable graphical user interface (called GEMDOS), storage on Sony's new 3.5-inch floppy disks and powerful tools for graphic design and music.

Particularly in the field of music would Atarin become leader for many years, mainly thanks to the midi port that made it a powerful and inexpensive sequencer.



In contrast, the design was influenced by the Commodores earlier computers albeit in a more attractive and stylish shell, although it also was big and bulky because of the oversized numeric keypad.

Price war

For obvious reasons, wanted Tramiel quickly kill the Commodore's domination on the home computer market and put a very low price on Atari (800 dollars). At the same time grew flora of games and productivity apps for the platform.

Irving Gould had both a lot of money and hard hands, but he lacked insight into the home computer market. When the Amiga 1000 came out, it had a great hardware platform, with the same processor as Atarin. Moreover delivered it with separate chip for video and audio processing (named Denise and Paula) who gave superior performance in those areas. Although the operating system Amiga OS with its overlying the Workbench interface was at the forefront. But it cost 1295 dollars, and was marketed primarily as a serious computer rather than as an entertainment machine, which meant that Atari could work relatively undisturbed for the first time.

While Jack Tramiel was sitting with arms crossed began Commodore crisis deal. 1987 was released two models; Amiga 2000 with built-in hard drive and the pure "Atari-killer" Amiga 500.

The turnaround

Amiga 500 was a return to Jack Tramiels own old success concept - a cheap entertainment PC that was marketed as an exclusive geek toy. It cost less than half of what the A1000 done, but had exactly the same skills. Since Atari done nothing over the past year (the sequel in 1040 was exactly the same computer as 520, with double the memory) had the Commodore is still a substantial technological lead.


Atari had reached a deadlock, and when the hardware upgrade STE finally came out in 1989 it was both late (now also had the first 16-bit console, the Sega Mega Drive, was launched) and full of problems with backward compatibility. Atari Falcon 1992 was a better computer with the powerful 68030 CPU, but by that time had even PC computers started to become the main option for serious players. Atari withdrew from the home computer market in 1993 for an ambitious but unsuccessful attempt to venture into the console war with Jaguar.

The winner falls

Amiga 500 was especially popular in Europe but never managed to take a substantial market share in the US, and it also became Commodore's last major success. Even Amiga took plenty of beating when the console market exploded and the success of the Mega Drive and especially the Super Nintendo, launched in 1991, worsening situation. Someone greater decisiveness was shown not up.


The higher performance model Amiga 3000 seemed outdated already when it arrived in 1990, and CDTV from the year after (a kind of hybrid between PC and console games based on the A500 platform) created confusion and made large holes in the checkout.

Death knell came in 1992, when both the new financial model Amiga 600 and the more expensive Amiga 4000 flopped. At the same time released between the model Amiga 1200, which otherwise had the potential to be a last resort, on the market in unfinished condition. During the autumn of 1992 began the stock price plummet and staff being laid off, and a year and a half later, the Commodores tale all.

Jack Tramiel sold his share of the Atari 1996. He died in 2012, at 83 years of age. Irving Gould retired from the computer world and lived the remainder of his life in the Bahamas before he passed away in 2004. The brand Atari lives on in the gaming industry and is now owned by the French holding company Atari SA.

The relics from the world's dirtiest PC wars are thousands of unforgettable games, lots of music and two dedicated legions of fans who still can debate all night through which side really should have won.

Halo 5: Guardians release date announced - October 27th 2015

Halo 5's release date was announced last night via a live action trailer that aired in the commercial break of the latest episode of The Walking Dead. The trailer seems to portray Master Chief as the enemy in the latest title to come from 343 Industries. Halo 5: Guardians releases October 27th 2015 exclusive to the Xbox One.


Monday, March 30, 2015

The Legend of Zelda Wii U delayed until 2016

The Legend Of Zelda has been delayed until 2016, according to the latest update from producer Eiji Aonuma.

"In these last three months - as the team has experienced firsthand the freedom of exploration that hasn't existed in any Zelda game to date - we've discovered several new possibilities for this game. As we have worked to turn these possibilities into reality new ideas have continued to spring forth. It now feels like we have the potential to create something that exceeds even my own expectations," he explained in a video, available below.

"We are no longer making our 2015 release our number one priority. Instead, our priority is to make it the most complete and ultimate Zelda game. I hope to use the added time to make The Legend of Zelda for Wii U into a game that will reward you for your patience."

The Legend of Zelda Wii U delayed until 2016

Thursday, March 26, 2015

Windows 10 - Free upgrade offer

Good news! Microsoft offer a free upgrade to Windows 10 for qualifying new or existing Windows 7, Windows 8.1- and Windows Phone 8.1 devices to be upgraded in the first year!
Better yet, when a qualified Windows device is upgraded to Windows 10, we continue to keep it updated throughout the lifespan supported for the device, making it more secure, and we are introducing new features over time - with no additional charge.

Sign up with your email today, and we'll send you more information about Windows 10 and upgrade the offer in the coming months.

Press here to go to registration page

February's digital console sales drop 3.7%

Digital revenues on consoles have been growing for years, but the upward trend line is not without its dips. Research firm Superdata today released its monthly digital console sales report, and found that February saw the worldwide market for digital console games total $233 million, down 3.7 percent year-over-year.

Superdata--which collects digital point-of-sale data from developers, publishers, and payment service providers--reported that Call of Duty: Advanced Warfare brought in the most money from digital full game sales, downloadable content and micro transactions, totaling $31.6 million on its own. January's top game, Grand Theft Auto V, slipped to second place, bringing in $29.7 million digitally.

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Samsung Galaxy S6 will have Qi Wireless Charging

Samsung Electronics has built wireless charging into its latest flagship products – the Galaxy S6 and S6 edge. The new smartphones were unveiled at Mobile World Congress in Barcelona. Samsung said a charge of just 10 minutes can keep both devices running for four hours.

Galaxy S6 qi wireless charging

Both phones have a 16MP rear camera and a 5MP front snapper, for capturing the perfect selfie.

Samsung also announced it will work with Swedish furniture maker Ikea on in-home wireless-charging technology for smart devices.

Monday, March 23, 2015

Nintendo's next-generation console is codenamed NX

It should come as no surprise to hear that Nintendo is working on a new console. Fresh hardware takes years to develop, so engineers are always working on future systems while the rest of us play on the current generation of consoles. What we didn't expect, however, is for Nintendo to talk about its next system so soon. In today's press conference, where the company detailed its plans to make mobile games with DeNA, it also teased a new system codenamed "NX."

Few details were disclosed, other than it'll involve fresh hardware and gameplay concepts. The NX symbol appeared on a slide alongside the Nintendo Wii U, 3DS and other mobile platforms, which suggests it could launch as a complementary system, rather than an immediate successor to any of its current consoles.


The NX hardware will also tie into a new membership service that Nintendo is developing with DeNA. It's a replacement for Club Nintendo, and will incorporate multiple devices including the Wii U, 3DS and non-Nintendo devices such as smartphones and tablets.

Thursday, March 12, 2015

Video Game Stock Ticker

With many of the games industry's largest companies reporting financial results or updating their official earnings forecasts over the past two months, it's a good time to check in on how the industry's stocks are performing.

We start as ever with the Japanese platform holders (Japanese and US companies are charted separately in these articles since it's hard to compare like-with-like across the ocean, stock prices being inevitably hugely influenced by local economic issues).

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Across the Pacific Ocean in Seattle, the other major platform holder is having a bad 2015 so far, with Microsoft by far the worst performer of the three major console companies. That's not really attributable to Xbox, although the console's weak post-holiday performance hasn't exactly done the share price any favors either; rather, it's all down to a big slump in mid-January, when new financial data from the company showed a big drop in revenue from the Windows operating system which gave the markets serious jitters. By contrast, Apple managed to pull another 15 percent in share price growth out of 2015 so far, in spite of now being the world's most valuable company; the contrast with Apple (and with Google, also booming but not included here as it's arguably less relevant as a games platform holder) won't be doing anything to make life easier for Microsoft's top management.
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EA's boost in late January came from better than expected earnings, with investors also liking the success of Dragon Age Inquisition and of the firm's mobile gaming line-up. Activision, which has also had a good year so far, didn't see much response to its own positive earnings in early February, but that may be because investors were already aware that it was going to beat targets - it announced that Call of Duty and Skylanders had outperformed expectations in a press release in mid-January, where you can see a quick hop in share price.

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PS4 2.50 System Software Update “Yukimura;” Will Bring Suspend/Resume and More

Sony Computer Entertainment revealed today the main featuresof the 2.50 “Yukimura” system software update for the PS4, and it’s a rather big one.

On top of the promised suspend/resume featuree, which will be available in “nearly all” PS4 titles, there will be a lot of other goodies.

Sub-account to Master account Upgrade: Users with a sub-account will now be able to upgrade to a master account directly from their PS4 when they turn 18, removing restrictions for chat, enabling users to fund their own wallet, make purchases and more. Currently, users can upgrade their sub-accounts online athttps://account.sonyentertainmentnetwork.com/.

Facebook Friend Search: Gamers globally have jumped into PS4 as a redefined social gaming experience and connecting with friends over the network is a huge part of what makes the PS4 community so special. PlayStation now lets you go even bigger by connecting with your Facebook friends on PS4 using your linked account. Search for Facebook friends who are PlayStation Network members and build on the foundation of Friends you already have in your list.

Remote Play & Share Play at 60 fps: For games that support 60 fps, the ability to customize the frame rate of Remote Play and Share Play will be added with “Yukimura.” Play to your bandwidth strengths and use this option to stream gameplay at 60 or 30 fps when using Remote Play or Share Play on supported devices.

Accessibility Options: “Yukimura” introduces a wide variety of options to make their PS4 entertainment experience even more accessible. Options include text to speech, enlarged text, bolder fonts, higher contrast UI, zoom for displayed pictures, invert colors on screen and more. Users will also be able to reassign buttons for DualShock 4, making it easier for users with limited manual dexterity or limited reach and strength to play.

Trophy Improvements: We have received a ton of feedback to improve Trophies. In “Yukimura,” a screenshot will automatically be captured at the moment a Trophy is earned, making it easier than ever for you to share your greatest gaming moments with your friends. We’re also adding more sorting options along with the new ability to remove games from the Trophy list that have 0% completion.

Share Video Clips to Dailymotion: When sharing standout PS4 moments via the Share button on DualShock 4, “Yukimura” will allow players to upload directly to Dailymotion.

The update is currently being tested, and hopefully it will be nice and polished by when it’ll reach our PS4 consoles.

Apparently Sony is learning from previous mistakes, and that’s always a good thing.
PS4 2.50 System Software Update Revealed, Named “Yukimura;” Will Bring Suspend/Resume and More

Uncharted 4 delayed to 2016

Naughty Dog's first original PS4 game pushed to next spring; co-directors say project grew more ambitious than planned

Nathan Drake's character arc is stretching on further than expected. Sony today announced that Uncharted 4: A Thief's End will not make its 2015 release window, instead slipping into spring of 2016.

"Since we showed you our first gameplay reveal of Uncharted 4: A Thief's End, more of the game and story have come together, and it's become clear to us that this game is much more ambitious than we originally envisioned," co-directors Bruce Straley and Neil Druckman explained in a statement on Sony's official PlayStation Blog, adding, "Giving us a few extra months will make certain that Uncharted 4: A Thief's End not only meets the team's high standards, but the high standards that gamers have come to expect from a Naughty Dog title."
Uncharted 4 delayed to 2016

Wednesday, March 11, 2015

PS4 and Vita hit China March 20

The PlayStation 4 has a new release date in China. After seeing the system's planned January launch scuttled due to "various factors", Sony today announced that the PS4 and the PlayStation Vita would both hit shelves in China on March 20.

Sony is a little late to the market this time around, as Microsoft's Xbox One has been on sale in the region since last September. That launch was likewise subjected to a last-minute delay, albeit one that only lasted a week rather than several months.

Barring another delay, the PS4 will join the Xbox One as the first systems released in China since the government temporarily lifted a ban on consoles in January of last year.

While the ban is gone, the government still stipulates that any consoles sold in China must be built in Shanghai's free trade zone.

PS4 and Vita hit China March 20

Tuesday, March 10, 2015

Apple Watch on sale April 24, starts at $349

Today Apple CEO Tim Cook revealed the important details that we've all been waiting for; the Apple Watch will be released on April 24 in nine countries (USA, UK, Japan, Hong Kong, Germany, France, China, Canada and Australia), and prices will start at $349.

The Apple Watch is available in three flavors, the $349 Apple Watch Sport, the Apple Watch, and the luxe Apple Watch Edition. All models come in two variations, a 42mm version will pack a screen with a 390 x 312 pixel resolution, while a 38mm model will boast a pixel resolution of 340 x 272.

Battery life was a major concern for many, but Apple promised "an all day battery life across a range of activities," around 18 hours on a "typical day."

Apple Watch on sale April 24, starts at $349

PlayStation Network attacked "every day"

SCE's president of worldwide studios says that his company is playing a "cat and mouse" game at all times with hackers

Ever since the massive PlayStation Network breach in 2011, Sony's platform has been a prime example of how serious the industry's hacking problem has become. While Sony and many other companies have tried their hardest to firm up their respective network infrastructures, hacking attempts continue, some being more successful than others. In fact, just this past Christmas, both PlayStation Network and Xbox Live were forced offline by Lizard Squad. If you ask Sony Computer Entertainment worldwide studio boss Shuhei Yoshida, attempts to harm gaming networks occur even more frequently than you might think.

"We are always always working against these attacks. Actually, an attack happens every day. Literally every day," he disclosed to GameInformer magazine.

Wednesday, March 4, 2015

Nvidia introduces Shield Android TV console

Chip maker aims for living room dominance with new machine pushing Grid streaming service - it launches in May for $199

At the Nob Hill Masonic Center during GDC, graphics chip giant Nvidia unveiled a project that it says has been in the works for the last five years: the Shield console. Sharing the same name as the Shield tablet and portable, Nvidia's new console will be an Android TV console that brings entertainment of all kinds to people's living rooms. The device runs on the Nvidia X1 processor and has a 256-core Maxwell architecture GPU and 64-bit CPU. It can play movies in 4K resolution, and games can be streamed in 1080p (if you have a 30 Mbps connection - 10 Mbps gets you 720p).
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